Magias e habilidades

 

This is NOT a complete ability list, but a list of crossover magic and abilities. Most of the spells and many abilities throughout the series are recycled. Although the original names given here are constant, the translated names can differ wildly. Usually, 8 and above used the correct name.

Here are the notations I'll be using throughout the page: WM = White Magic, BM = Black Magic; BL = Blue Magic; TM = Time Magic; DM = Dimensional Magic; YY = Yin Yang Magic; MG = generic Magic; AB = ability, SA = Support Ability. O número, como sempre, representa o FF em que a magia está presente.

 


???? (5, 7 BL)

Effect: HP and max HP-related damage.

 

1000 Needles (8 in Cactrot summon; 9 BL; 10 non-usable)

AKA: Blow Fish (5/6 BL)
Effect: Exactly 1000 HP worth of damage regardless of enemy defenses.

 

Aero (2 MG; 3 WM; 5/6 BL; 8 MG; 9 non-usable; MQ BM)

Effect: Air-elemental attack

 

Alert (8/9 SA)

Caution (5 SA), Pre-emptive (7 SA), Initiative (10 SA)
Effect: Prevents back attacks or increases Preemptive Strike chances.

 

Aqua Breath (8/9/10 BL)

AKA: Aqua Rake (5/6 BL), Aqualung (7 BL)
Effect: Water-elemental attack on all enemies.

 

Arise (4 WM)

AKA: Life2 (1/3/5/6 WM; 7 MG), Full-life (8 MG, 10 WM), Life (MQ WM), Raise 2 (Tactics WM)
Effect: Revive ally with full HP

 

Armor Break (9 Steiner, 10 Auron, Tactics Knight)

Effect: Breaks armor or lowers defense.

 

Aspir (2 MG; 4 BM)

AKA: Psych (4a/5 BM), Osmose (6 DM; 9/10 BM), Spell Absorb (Tactics YY), Aspel (Tactics Beowulf)
Effect: Drains MP from target to caster

 

Auto-Haste (8/9/10 SA)

Effect: Haste status is always in effect during battle.

 

Auto-Potion (8/9/10/Tactics SA)

Effect: Character uses potion when hit.

 

Auto-Reflect (8/9/10 SA)

Effect: Reflect status is always in effect during battle.

 

Bad Breath (7/8/9/10 BL)

AKA: Sour Mouth (6 BL)
Effect: Adds many status ailments to entire enemy party.

 

Berserk (2 MG; 4/5 WM; 6 DM; 7/8 MG; 9 WM; Tactics Beowulf)

AKA: Blind Rage (Tactics YY)
Effect: Causes Berserk status

 

Bio (3/4/5/6/9 BM; 8 MG; Tactics Apanda)

AKA: Virus (4a BM), Bio2/Bio3 (7 MG)
Effect: Strong attack, adds Poison status

 

Black Shock

AKA: Dark Shock (5 BL), Dischord (6 BL)
Effect: Lowers enemy's level by half.

 

Blind (1 BM; 2 MG; 3 BM; 8 MG; 9 WM; Tactics YY; Tactics Beowulf)

Effect: Causes Blind status

 

Blink (2 MG; 4 WM)

AKA: Invis (1 WM), Image (5 WM)
Effect: Raise evade % of target, or cause attacks to completely miss.

 

Blizzaga (8 MG; 9/10 BM)

AKA: Ice3 (1/3/5/6 BM; 7 MG; Tactics BM), Blizzard3 (4 BM)
Effect: Strong ice-elemental attack

 

Blizzara (8 MG; 9/10 BM)

AKA: Ice2 (1/3/5/6 BM; 7 MG; Tactics BM), Blizzard2 (4 BM)
Effect: Medium ice-elemental attack

 

Blizzard (4 BM; 8 MG; 9/10/MQ BM)

AKA: Ice (1 BM; 2 MG; 3/5/6 BM; 7 MG; Tactics BM)
Effect: Weak ice-elemental attack

 

Break (1 BM; 2 MG; 3/4/5/6 BM; 7/8 MG; 9 BM; Tactics Beowulf)

AKA: Stone (4a BM), Petrify (Tactics YY)

Effect: Causes Petrify or Stone status. In 7 this also deals Earth damage.

 

Chakra (9 Amarant; Tactics Monk)

AKA: Mantra (5 Monk; 6 Sabin)
Effect: Recovers HP and MP for a character.

 

Cherry Blossom (9 Freya; Tactics Cloud)

Effect: Strong physical attack on all enemies.

 

Climhazzard (7 Cloud; 9 Steiner; Tactics Cloud)

Effect: Physical damage against one enemy.

 

Comet (5 DM; 7 MG; 9 BM)

Effect: Non-elemental attack. See "Meteor".

 

Confuse (1 BM; 3/4 WM; 7/8 MG; 9 WM; Tactics Beowulf)

AKA:Charm (2 MG; 4a/5 WM), Muddle (6 DM), Confusion Song (Tactics YY)
Effect: Cause Confusion status

 

Counter (5 Monk; 8/9/Tactics SA)

AKA: Counter Attack (7 SA), Counterattack (10 SA)
Effect: Character physically attacks whenever damaged.

 

Cover (4 Cecil; 5 Knight; 7/8/9 SA)

AKA: Sentinel (10 Auron)
Effect: Character takes damage instead of an ally.

 

Cure (1 WM; 2 MG; 3/5/6 WM; 7/8 MG; 9/10/MQ/Tactics WM)

AKA: Cure1 (4a WM), Keal (4 WM)
Effect: Small HP gain

 

Cura (8 MG; 9/10 WM)

AKA: Cure2 (1/3/5/6 WM; 7 MG; Tactics WM), Keal2 (4 WM)
Effect: Medium HP gain

 

Curaga (8 MG; 9/10 WM)

AKA: Cure3 (1/3/5/6 WM; 7 MG, Tactics WM), Keal3 (4 WM)
Effect: Large HP gain

 

Cure 4 (3/4/Tactics WM), Full-Cure (7 MG; Selphie's Limit Break in 8)

Effect: Cures all HP for one target or a very large amount of HP for multiple targets

 

Darkside (8 AB; 9 Steiner)

Dark Wave (4 Cecil)

Effect: Damages enemy at HP cost to self.

 

Death (2 MG; 3/4 BM; 7/8 MG; 9/Tactics BM)

AKA: XXXX (1 BM), Fatal (4a BM), Doom (5/6 BM)
Effect: Instantly kills enemy, heals undead fully

 

Death Sentence (7 BL; Tactics Mediator)

AKA: Condemn (5/6 BL), Doom (8/9/10 BL), Countdown (9 Amarant)
Effect: Counter appears above target's head; when counter is at 0, target dies.

 

Dispel (4/5 WM; 6 DM; 8 MG; 9/10 WM)

AKA: DeSpell (7 MG), Dispel Magic (Tactics YY), Despair (Tactics Beowulf)
Effect: Erases all magical effects from target

 

Drain (2 MG; 3/4/5/6 BM; 8 MG; 9/10 BM; Tactics Beowulf)

AKA: Life Drain (Tactics YY)
Effect: Drain HP from target to caster

 

Esuna (4 WM; 7/8 MG; 9/10/Tactics WM)

AKA: Heal (2 MG; 3/4a/5/MQ WM), Remedy (6 WM)
Effect: Cure all status ailments

 

Fira (8 MG; 9/10 BM)

AKA: Fire2 (1/3/4/5/6 BM; 7 MG; Tactics BM)
Effect: Medium fire-elemental attack

 

Firaga (8 MG; 9/10 BM)

AKA: Fire3 (1/3/4/5/6 BM; 7 MG; Tactics BM)

Effect: Strong fire-elemental attack

 

Fire (1 BM; 2 MG; 3/4/5/6 BM; 7/8 MG; 9/10/MQ/Tactics BM)

AKA: Fire1 (4a BM)
Effect: Weak fire-elemental attack

 

Fire Breath (8/10 BL)

AKA: Emission (5 BL), Flame Thrower (7 BL)
Effect: Fire attack on one enemy.

 

Flare (2 MG; 3/4/5/6 BM; 7/8 MG; 9/10 BM; MQ Wizard; Tactics BM)

AKA: Nuke (1/4a BM)
Effect: Ultimate fire-elemental attack (in 8, it's fire/ice/bolt-elemental and in 10 it's non-elemental).

 

Frog Song (5, 7 BL)

Effect: Turns target into a sleeping Frog.

 

Gil Toss (5 Samurai)

AKA: Coin Toss (6 Setzer), Coin (7 AB), Spare Change (9 Amarant; 10 Rikku)
Effect: Cause damage to the enemy by throwing money.

 

Goblin Punch (5/7/9 BL; Tactics enemy spell)

Effect: Physical attack which costs no MP; if enemy is on same level as caster, effect is greater.

 

Graviga/Gravija (8/10 non-usable)

AKA: Demi3 (7 MG), Demi2 (Tactics TM), Quarter (5 DM; 6 BM)
Effect: Target(s) lose(s) a high % of HP

 

Gravity

AKA: Demi (5 DM; 6 BM; 7/8 MG; 9/10 BM; Tactics TM)
Effect: Target loses a certain % of HP

 

Haste (2 MG; 3/4 WM; 5/6 DM; 7/8 MG; 9/10 WM; Tactics TM)

AKA: Fast (1 BM; 4a WM)
Effect: Raise target's speed

 

Hastega (10 WM)

AKA: Haste2 (5, 6 DM; Tactics TM)
Effect: Raises targets' speed

 

Holy (2 MG; 3/4/5 WM; 8 MG; 9/10/Tactics WM)

AKA: Pearl (6 BM), White (4a WM; MQ Wizard)
Effect: Strong Holy-elemental attack. Part of the storyline in 7.

 

Level 3 Flare (5 BL)

AKA: Level 4 Flare (6 BL)
Effect: All enemies at a level divisible by 3 (or 4) are hit with a Flare spell.

 

Level 5 Death (5/6/7/9 BL)

AKA: Level?Death (8 BL)
Effect: All enemies at a level divisible by 5 are instantly killed.

 

Levitate (4 WM)

AKA: Float (4a WM; 5/6 DM; 8 MG; 9 WM; Tactics TM)
Effect: Causes target to Float

 

Libra (3/5 WM)

AKA: Rabur (4 WM), Peep (4a WM), Scan (5 Blue Mage ability; 6 DM; 7/8 MG; 9/10 WM)
Effect: Sees enemy HP/MP, sometimes also weaknesses and other info

 

Magic Break (9 Steiner, 10 Auron, Tactics Knight)

Effect: Lowers enemy's magic power.

 

Magic Hammer (5/7/9 BL)

Effect: Spell lowers target MP (in 7 the caster gains MP as well).

 

Manipulate (7 AB)

AKA: Control (5 Mediator, 6 Relm)

Effect: Controls an enemy's actions.

 

Meteor (3/4 BM; 5 DM; 6 BM; 8 MG; 9 BM; 10 non-usable; MQ Wizard; Tactics TM)

AKA: Comet2 (7 MG)

Effect: Multi-hit non-elemental attack on all enemies. See "Comet".

 

Mighty Guard (8/9/10 BL)

AKA: Big Guard (5/6/7 BL)
Effect: Casts Protect, Shell, and sometimes Haste on the entire party.

 

Mime (5 Mime; 6 Gogo; 7 AB; Tactics Mime)

AKA: Copycat (10 Rikku)
Effect: Mimics the last action done by an ally.

 

Mini (2 MG; 3/4 WM; 7 MG; 9 WM)

AKA: Size (4a/5 WM)

Effect: Turn target to/from Midget status

 

Missile (5 BL)

AKA: Laser (7 BL)
Effect: Halves target HP.

 

Mug (7/8/9 SA; 10 Rikku)

AKA: Capture (5 Thief; 6 Locke)
Effect: Steal and attack simultaneously.

 

Poison (4/6 BM; 8 MG; 9/Tactics BM)

AKA: Venom (3/4a/5 BM), Bio (7 MG; 10 BM)
Effect: Poisons enemy plus (usually) loss of HP

 

Poisona (7 MG)

AKA: Pure (1/3 WM), Antidote (5/6 WM), Panacea (9 WM)
Effect: Cures Poison (and Venom).

 

Power Break (9 Steiner, 10 Auron, Tactics Knight)

Effect: Lowers enemy's attack power.

 

Protect (4 WM; 8 MG; 9/10/Tactics WM)

AKA: Safe (2 MG; 3 WM; 6 DM), Armor (5 WM), Barrier (7 MG)
Effect: Raises physical defense

 

Quake (1/3/4/6 BM; 7/8 MG; MQ BM; Tactics ?)

AKA: Earth Shake (9 BL), Earthquake (10 non-usable)

Effect: Strong earth-elemental attack on all enemies

 

Quick (5/6 DM; Tactics TM)

Effect: Allow for multiple actions for a short amount of time. Tidus's Quick Hit in 10 has a similar ability.

 

Raise (4/Tactics WM)

AKA: Life (1 WM; 2 MG; 3/5/6 WM; 7/8 MG; 9/10 WM), Life1 (4a WM)
Effect: Revive ally with minimal HP

 

Reflect (4 WM; 6 DM; 7/8 MG; 9/10 WM; Tactics TM)

AKA: Wall (1/3/4a/5 WM)
Effect: Causes spells to bounce back from target

 

Regen (5 DM; 6 WM; 7/8 MG; 9/10/Tactics WM)

Effect: Causes HP to slowly regenerate

 

Reraise (Tactics WM)

AKA: Life 3 (6 WM), Auto-Life (9 BL; 10 WM)
Effect: Character comes back to life when killed

 

Return Magic (9/10/Tactics SA)

Effect: When hit with magic, character casts same magic on opponent.

 

Revive (5 Chemist ability; 8 AB; 9 Amarant; Tactics Monk)

Effect: Revive from KO with about half (or more) HP.

 

Roulette (5/6/7/9 BL)

Effect: Randomly kills one fighter from either side

 

Sacrifice (9 Zidane)

AKA: Fusion (5 BL), Pep Up (6 BL)
Effect: Completely removes caster from battle and completely heals one ally.

 

Shell (2 MG; 4/5 WM; 6 DM; 8 MG; 9/10/Tactics WM)

AKA: MBarrier (7 MG)
Effect: Raises magic defense

 

Shock (6 Leo; 9 Steiner; Tactics Beowulf)

Effect: Strong physical attack against all enemies.

 

Sight (3/4 WM)

Effect: See more of the world map

 

Silence (4 WM; 7/8 MG; 9 BM; Tactics Beowulf)

AKA: Mute (1 WM; 2 MG; 3/4a/5 WM; 6 DM), Silence Song (Tactics YY)
Effect: Stops target from casting spells

 

Sleep (1 BM; 2 MG; 3/4/5 BM; 6 DM; 8 MG; 9 BM; Tactics YY; Tactics Beowulf)

AKA: Sleepel (7 MG)
Effect: Puts target to sleep

 

Slot (6 Setzer, 7 Cait Sith, 8 Selphie)

Effect: Random effects, including heavy damage, curing the party, and ending battle immediately. Wakka's Overdrive (in 10) also uses slots.

 

Slow (2 MG; 4 WM; 5/6 DM; 7/8 MG; 9 BM; 10 WM; Tactics TM)

Effect: Lowers enemy's speed

 

Slowga (10 WM)

AKA: Slow2 (5/6 DM; Tactics TM)
Effect: Lowers enemies' speed

 

Soft (1/3 WM)

AKA: Stona (9 WM)

Effect: Heals Stone status

 

Stop (2 MG; 4 BM; 5/6 DM; 7/8 MG; 9 BM; Tactics TM)

Effect: Paralyzes target

 

Suicide (used by Bomb throughout the series)

AKA: Exploder (5, 6 BL), Self-Destruct (10 BL)
Effect: Kills caster in exchange for a strong fire attack on one enemy

 

Teleport

AKA: Exit (1 WM; 2 MG; 3/4a WM; 5 DM), Telep (4 WM), Warp (6 DM)
Effect: Warps party out of a dungeon

 

Throw (5/Tactics Ninja; 6 Shadow; 7 AB; 9 Amarant)

AKA: Use (10 Rikku)
Effect: Allows a character to throw shurikens or other weapons in battle; some games also allow special Elemental balls or scrolls.

 

Thundaga (8 MG; 9/10 BM)

AKA: Lit3 (1/4a BM), Bolt3 (3/5/6 BM; 7 MG; Tactics BM), Thunder3 (4 BM)
Effect: Strong lightning-elemental attack

 

Thundara (8 GM; 9/10 BM)

AKA: Lit2 (1/4a BM), Bolt2 (3/5/6 BM; 7 MG; Tactics BM), Thunder2 (4 BM)
Effect: Medium lightning-elemental attack

 

Thunder (4 BM; 8 MG; 9/10 BM; MQ Wizard)

AKA: Lit (1 BM), Bolt (2 MG; 3/5/6 BM; 7 MG; Tactics BM), Lit1 (4a BM)
Effect: Weak lightning-elemental attack

 

Toad (2 MG; 3 WM; 4/5 BM; 7 MG)

AKA: Frog (Tactics BM)
Effect: Turn target to/from Frog status

 

Tornado (4 BM; 7/8 MG)

AKA: WWind (3 WM; 6 BM), Weak (4a BM), Twister (9 BL)
Effect: Air-elemental attack which leaves targets with single-digit HPs

 

Ultima (2 MG; 6 BM; 7/8 MG; 9 enemy spell; 10 BM; Tactics Squire[Ramza]; Tactics Assassin)

Effect: Ultimate non-elemental attack on all enemies

 

Vanish (6 DM; 9 BL)

Effect: Makes a character disappear.

 

Wall (7 MG; Selphie's Limit in 8; Tactics WM)

Effect: Raises physical and magical defense

 

Warp (1 BM; 2 MG; 3/4a BM)

AKA: Dejon (4 BM)
Effect: Warps one or more floors towards the exit of a dungeon.
An interesting point: In Tactics, when Rofel opens the magical door to Murond Death City, the final word in the chant is "Dejeon".

 

White Wind (5/7/8/9/10 BL)

AKA: Pearl Wind (6 BL)
Effect: Heals entire party of HP based on caster's current or maximum HP.

 

X-Zone (5/6 BM)

Effect: Instantly kills one or more enemies

 

Zombie (6 DM; 8 MG; Tactics YY; Tactics Beowulf)

Effect: Causes target to become Undead